{"id":90,"date":"2015-11-18T20:12:08","date_gmt":"2015-11-18T20:12:08","guid":{"rendered":"http:\/\/drobiumdesign.com\/RPGLogic\/?p=90"},"modified":"2016-02-22T21:32:20","modified_gmt":"2016-02-22T21:32:20","slug":"episode-21-im-going-to-need-that-in-triplicate","status":"publish","type":"post","link":"https:\/\/drobiumdesign.com\/RPGLogic\/2015\/11\/18\/episode-21-im-going-to-need-that-in-triplicate\/","title":{"rendered":"Episode 21: I&#8217;m going to need that in triplicate"},"content":{"rendered":"<body><p style=\"margin-bottom: 0in; line-height: 100%;\">In this episode, the group starts laying the groundwork for capturing Charles Taylor. I talk a little about how I designed this adventure and how to handle talking to non player characters.<\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">Battlelords of the 23<sup>rd<\/sup> Century is by SSDC. <a href=\"http:\/\/www.ssdc.com\/\">http:\/\/www.ssdc.com\/<\/a><\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">Music by Kevin MacLeod <a href=\"http:\/\/incompetech.com\/\">http:\/\/incompetech.com\/<\/a><\/p>\n<p><iframe loading=\"lazy\" style=\"border:none\" src=\"http:\/\/html5-player.libsyn.com\/embed\/episode\/id\/3960749\/height\/100\/width\/480\/thumbnail\/no\/theme\/legacy\" height=\"100\" width=\"480\" scrolling=\"no\" allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><br \/>\n<a href=\"http:\/\/rpglogic.libsyn.com\/episode-21-im-going-to-need-that-in-triplicate\">Find the episode on Libsyn.<\/a><\/p>\n<\/body><\/html><\/iframe><\/p><\/body>","protected":false},"excerpt":{"rendered":"<p>In this episode, the group starts laying the groundwork for capturing Charles Taylor. I talk a little about how I designed this adventure and how to handle talking to non player characters. Battlelords of the 23rd Century is by SSDC. http:\/\/www.ssdc.com\/ Music by Kevin MacLeod http:\/\/incompetech.com\/ Find the episode on Libsyn.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[5,4,3],"class_list":["post-90","post","type-post","status-publish","format-standard","hentry","category-rpglogicpodcast","tag-actualplay","tag-bl23c","tag-rpglogic"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/90","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/comments?post=90"}],"version-history":[{"count":1,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/90\/revisions"}],"predecessor-version":[{"id":134,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/90\/revisions\/134"}],"wp:attachment":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/media?parent=90"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/categories?post=90"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/tags?post=90"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}