{"id":261,"date":"2016-09-21T16:01:08","date_gmt":"2016-09-21T16:01:08","guid":{"rendered":"http:\/\/drobiumdesign.com\/RPGLogic\/?p=261"},"modified":"2016-09-22T14:31:33","modified_gmt":"2016-09-22T14:31:33","slug":"episode-63-workshop-dark-heresy-campaign-kick-off","status":"publish","type":"post","link":"https:\/\/drobiumdesign.com\/RPGLogic\/2016\/09\/21\/episode-63-workshop-dark-heresy-campaign-kick-off\/","title":{"rendered":"Episode 63: Workshop Dark Heresy Campaign Kick off"},"content":{"rendered":"<body><p><\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\"><a href=\"https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?ssl=1\"><img data-recalc-dims=\"1\" decoding=\"async\" class=\"size-medium wp-image-267 alignright\" src=\"https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?resize=300%2C199&#038;ssl=1\" alt=\"_dsc8389\" width=\"300\" height=\"199\" loading=\"lazy\" srcset=\"https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?resize=300%2C199&amp;ssl=1 300w, https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?resize=768%2C509&amp;ssl=1 768w, https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?resize=1024%2C678&amp;ssl=1 1024w, https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?w=1320&amp;ssl=1 1320w, https:\/\/i0.wp.com\/drobiumdesign.com\/RPGLogic\/wp-content\/uploads\/2016\/09\/DSC8389.jpg?w=1980&amp;ssl=1 1980w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>In this episode Tim and I discuss how to kickoff his Dark Heresy game. His players probably shouldn\u2019t listen to this one.<\/p>\n<p>\u00a0<\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">Photo by Dan Williamson<\/p>\n<p>\u00a0<\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">Dark Heresy is by <a href=\"https:\/\/www.fantasyflightgames.com\/en\/products\/dark-heresy\/\">Fantasy Flight Games<\/a><\/p>\n<p>\u00a0<\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">God Told Me To by <a href=\"https:\/\/gumbel.bandcamp.com\/\">Gumbel<\/a> is licensed under a <a href=\"http:\/\/creativecommons.org\/licenses\/by-nc-sa\/4.0\/\">Attribution-NonCommercial-ShareAlike License<\/a><\/p>\n<p>\u00a0<br>\n<iframe loading=\"lazy\" style=\"border: none;\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/4684935\/height\/100\/width\/480\/thumbnail\/no\/render-playlist\/no\/theme\/legacy\" width=\"480\" height=\"100\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\"><br \/>\n<a href=\"http:\/\/rpglogic.libsyn.com\/episode-63-workshop-dark-heresy-campaign-kick-off\">Find the episode on Libsyn.<\/a><\/iframe><\/p>\n<\/body>","protected":false},"excerpt":{"rendered":"<p>In this episode Tim and I discuss how to kickoff his Dark Heresy game. His players probably shouldn\u2019t listen to this one. \u00a0 Photo by Dan Williamson \u00a0 Dark Heresy is by Fantasy Flight Games \u00a0 God Told Me To by Gumbel is licensed under a Attribution-NonCommercial-ShareAlike License \u00a0 Find the episode on Libsyn.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[9,7,3],"class_list":["post-261","post","type-post","status-publish","format-standard","hentry","category-rpglogicpodcast","tag-darkheresy","tag-gamemasteradvice","tag-rpglogic"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/261","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/comments?post=261"}],"version-history":[{"count":1,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/261\/revisions"}],"predecessor-version":[{"id":269,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/261\/revisions\/269"}],"wp:attachment":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/media?parent=261"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/categories?post=261"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/tags?post=261"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}