{"id":162,"date":"2016-03-16T16:00:37","date_gmt":"2016-03-16T16:00:37","guid":{"rendered":"http:\/\/drobiumdesign.com\/RPGLogic\/?p=162"},"modified":"2016-03-29T17:56:02","modified_gmt":"2016-03-29T17:56:02","slug":"episode-36-grieving-widow","status":"publish","type":"post","link":"https:\/\/drobiumdesign.com\/RPGLogic\/2016\/03\/16\/episode-36-grieving-widow\/","title":{"rendered":"Episode 36: Grieving Widow"},"content":{"rendered":"<body><p style=\"margin-bottom: 0in; line-height: 100%;\">In this episode, the players go to talk to the widow of an NPC killed in an earlier episode. It actually goes well. I discuss giving players information and organizing long mystery campaigns.<\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">\n<\/p><p style=\"margin-bottom: 0in; line-height: 100%;\">Battlelords of the 23<sup>rd<\/sup> Century is by SSDC. <a href=\"http:\/\/www.ssdc.com\/\">http:\/\/www.ssdc.com\/<\/a><\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">\n<\/p><p style=\"margin-bottom: 0in; line-height: 100%;\">Music by Kevin MacLeod <a href=\"http:\/\/incompetech.com\/\">http:\/\/incompetech.com\/<\/a><\/p>\n<p style=\"margin-bottom: 0in; line-height: 100%;\">\n<\/p><p><iframe loading=\"lazy\" style=\"border: none;\" src=\"http:\/\/html5-player.libsyn.com\/embed\/episode\/id\/4223413\/height\/100\/width\/480\/thumbnail\/no\/render-playlist\/no\/theme\/legacy\" width=\"480\" height=\"100\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\"><br \/>\n<a href=\"http:\/\/rpglogic.libsyn.com\/episode-36-grieving-widow\">Find the episode on Libsyn.<\/a><\/iframe><\/p>\n<\/body>","protected":false},"excerpt":{"rendered":"<p>In this episode, the players go to talk to the widow of an NPC killed in an earlier episode. It actually goes well. I discuss giving players information and organizing long mystery campaigns. Battlelords of the 23rd Century is by SSDC. http:\/\/www.ssdc.com\/ Music by Kevin MacLeod http:\/\/incompetech.com\/ Find the episode on Libsyn.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[5,4,3],"class_list":["post-162","post","type-post","status-publish","format-standard","hentry","category-rpglogicpodcast","tag-actualplay","tag-bl23c","tag-rpglogic"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/comments?post=162"}],"version-history":[{"count":1,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/162\/revisions"}],"predecessor-version":[{"id":168,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/posts\/162\/revisions\/168"}],"wp:attachment":[{"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/media?parent=162"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/categories?post=162"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/drobiumdesign.com\/RPGLogic\/wp-json\/wp\/v2\/tags?post=162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}