Episode 8: Gunfight in HR!

 

In this episode, the characters go to the human resources department in an attempt to get their access back and shut down the corporate war. There is a bit of a gunfight. We discuss expectations versus payoff.

 

 

Battlelords of the 23rd Century is by SSDC.

 

Music by Kevin MacLeod of incompetech.com

Find the episode on Libsyn.

Episode 7: I hack the computer! Or not…

 

In this episode, the players find out that their characters have been fired and are locked out of the computer system. We discuss how to handle skills and failure. We also talk about how to handle the characters’ boss within the game context.

 

 

Battlelords of the 23rd Century is by SSDC.

 

Music by Kevin MacLeod of incompetech.com

 
Find the episode on Libsyn.

Episode 6: Do I know you?

 

In this episode, we introduce Brian’s new character, try to get answers out of the prisoner again. I discuss problems with technology, preparation and players limiting their actions to what is on their character sheet.

 Battlelords of the 23rd Century is by SSDC.

 Music by Kevin MacLeod of incompetech.com

Find the episode on Libsyn.

Launched on iTunes!

The RPG Logic podcast is now launched on iTunes. I’m using libsyn to handle all of feeds and hosting. The libsyn link is: http://rpglogic.libsyn.com/

If you want to subscribe on iTunes, you can find it by searching for RPG Logic (it comes right up for me).

I will still use this space to post supplemental material. When we finish the BL23C game, I will post my notes here. Speaking of which, here is the map of the setting city, The Valley.

City Map Scan

Status update.

I’m going to move the podcast to Libsyn shortly, after which it will be available on iTunes. I’ll be reposting all of the episodes on Libsyn once that is up and running. I have at least 7 more episodes worth of games ready for commentary and editing.

Keep gaming!

RPG Logic Episode 5

In this episode the player characters return to base and attempt to interrogate their prisoner. It does not go well. There is plenty of blame to go around between the GM and players. Let this be a cautionary tale warning you GMs from running off the cuff sessions with only some of your players. You still need to bring your A-game or people are going to get bored and frustrated.

Battlelords of the 23rd Century is by SSDC.
Music by Kevin MacLeod of incompetech.com
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Campaign Supplemental Material

As the game has progressed over the years, I have made several newspapers for the players, telling stories as they might have been reported in an in-world newspaper. The stories were intended to show how their characters’ actions in the game have been spun by government sources. There are no recordings of these sessions, but the newspaper articles give some sense of what is going on in the game world. There have also been a number of clues, probably way to subtle clues, in the newspapers. I think the players have generally caught on that there is a whole dimension to what is going on that they are unaware of. Now, I need to figure out how to make them aware of it, otherwise, what is the point?

Valley times 1
Valley times 2
Valley times 3

RPG Logic Episode 4

In this episode the characters and GM muddle through a rather confusing aftermath of the combat. They pick up the pieces and settle on taking their prisoner off to corporate lockup. We also talk about providing setting information. Sorry for the long delay in getting this one out.

We are playing Battlelords of the 23rd Century by SSDC.

The Kobold Guide to Worldbuilding is available at Kobold Press.

Music by Kevin MacLeod at incompetech.com

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RPG Logic Episode 3

In this episode we complete the combat and have a chat about combat in general, rolling dice in the open versus behind a screen and laugh at mourn Brian’s poor luck. This should also be the first episode on iTunes.

We are playing Battlelords of the 23rd Century by SSDC.

Music by Kevin MacLeod at incompetech.com

Download

RPG Logic Episode 2

In this episode, we start a long combat between the player characters and the hidden assassins. Combat is always a slow portion of the game, we decided to break this scene up into two episodes with the commentary at the end of the second episode, which we’ll put up next week.

We are playing Battlelords of the 23rd Century by SSDC.

Music by Kevin MacLeod at incompetech.com

Download

RPG Logic is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.