Campaign Supplemental Material

As the game has progressed over the years, I have made several newspapers for the players, telling stories as they might have been reported in an in-world newspaper. The stories were intended to show how their characters’ actions in the game have been spun by government sources. There are no recordings of these sessions, but the newspaper articles give some sense of what is going on in the game world. There have also been a number of clues, probably way to subtle clues, in the newspapers. I think the players have generally caught on that there is a whole dimension to what is going on that they are unaware of. Now, I need to figure out how to make them aware of it, otherwise, what is the point?

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